Still, the answer for most of us most of the time is that yes, we do like haste. At extreme levels of haste, the stat loses almost all of its value, such as during Bloodlust or Time Warp, when your main nuke is already at the global cooldown or close enough to it that more haste simply isn't worth having. And it's even less so for those specs that value haste less than others.Ĭurrently haste is a relatively valued stat for all three specs and varies wildly in value depending upon gear level, spec, and which DPS spreadsheet they happen to be plugging their numbers into that day. A constantly resetting chunk of haste rating that starts at 50 and caps at 500 before plunging back down to 50 isn't all that exciting. At this point in the life cycle of this game, we sort of expect these set bonuses to be more than just minor stat increases. A sizable one, no doubt, but not enough to be a game-changer. Because that's essentially all this bonus provides: a stacking haste buff. This is the question I asked myself immediately upon reading that two-piece bonus. Stolen Time should provide you with an almost constant source of extra haste, ramping up until it caps at 10 stacks, then gets reset by your DPS cooldown. So with the wo-piece set bonus active, you're essentially stacking your Stolen Time haste buff until you're ready to use your DPS cooldown spell then you're starting over as soon as that cooldown expires. Once you trigger your spec's major DPS cooldown (Arcane Power, Combustion, or Icy Veins), you've just set an end point for your Stolen Time stacks, because the haste buff expires when those effects do. With a 30-second cooldown that I assume resets with each fresh proc, losing your stack should never be an issue. The amount each proc will increase your haste rating by is 50, and the stack is capped at 10, meaning that at full stack, we'll be getting a haste rating increase of 500. For Arcane Blast, the proc chance is 100%, and for Fireball and Frostbolt, it's 50%. For the two-piece set bonus, Stolen Time amounts to a stacking haste buff that procs on the casting of our three primary nukes. This is the new spell effect both of our set bonuses trigger. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost.įour-piece bonus Each stack of Stolen Time also reduces the cooldown of Arcane Power by 7 seconds, Combustion by 4 seconds, and Icy Veins by 6 seconds. Two-piece bonus Your Arcane Blast has a 100% chance, and your Fireball and Frostbolt spells have a 50% chance, to grant Stolen Time, increasing your haste rating by 50 for 30 seconds and stacking up to 10 times. It's high time we started the conversation about the actual set bonuses this gear will provide. But we've spent enough time in past columns discussing the appearance of our tier 13 set. Still, any clothing that makes me look like a time chicken wizard is welcome. No matter how desperately I want it to be. So yeah, that isn't really the mage tier 13 helm at all. I've provided a picture of the tier 13 helm above. This week, we take a look at the newly announced and quickly revised mage tier 13 set bonuses. Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |